What the letters mean
Race, class, and trait letters follow the printed bonus lines on the same roll menu. A higher rarity is usually the better hold. Merchant is the exception worth keeping for Yuls. Grimoire letters follow reported move variety for the launch 10 and will move when Update 1 books have names.
Which Clover Time [SHADOW GRIMOIREš„] boards are on this hub?
Two jobs, two lists. Open a child page for the long table. This hub is the snapshot.
S tier
Player decision Keep and build Power. Pair with Devil before you chase another book.
Player decision Keep. No other printed trait covers combat and EXP together.
Player decision Keep it on every build. Do not reroll Devil to chase a class.
Player decision Keep. It is the best printed class for both farming and mana.
Player decision Keep if you do not have Anti-Magic. Strong into bosses that punish melee.
A tier
Player decision Best hold if you cast often and do not have Devil. Not a substitute for the Anti-Magic form.
Player decision Keep on spell-heavy books if Chosen One has not appeared.
Player decision Keep until Sovereign. Strong enough that a normal spin is not an upgrade.
Player decision Keep over the commons. Do not delete it for Fire or Earth. Recheck after Update 1 before you treat it as finished.
Player decision Keep while you are short on spins. It covers regen, mana, and EXP together.
Player decision Keep when you are dying in early bosses and your mana pool is already fine.
Player decision A practical keep for mobs and single targets until a Mythic appears.
Player decision Keep as a control book. Do not expect it to replace Poison on Magna.
B tier
Player decision Hold if spins are scarce. Replace with Royal or Sovereign.
Player decision Fine for early sustain. Reroll when you want EXP or a larger mana pool.
Player decision A usable caster hold. Replace it when Mana Sensitive or Chosen One appears.
Player decision Keep only while you are buying crafts and Finral trips. It is a poor combat hold.
Player decision Keep during the quest ladder if you lack an EXP race. Drop it for Chosen One later.
Player decision Good early and in a squad that needs a pin. Unlock the 50-point stun before Sosshi.
Player decision A real starter. Plan to replace it before the level 75 bosses.
Player decision Usable while you farm crystals. Not a final hold.
C tier
Player decision Reroll. Noble already covers the same stats at higher values.
Player decision Only while you need Yuls for the bench and Finral. The combat line is thin.
Player decision Replace when any Uncommon or better book appears.
Player decision Replace first. Keep it only until the next crystal.
D tier
Player decision Spend the next race spins. The EXP line does not make up for the missing pool and regen.
Player decision Reroll with the first spins from codes.
![Clover Time [SHADOW GRIMOIREš„] Tier List](/media/optimized/31557e7946dc2ac7185269a0-498.webp)